![How To Use Rift Cannon How To Use Rift Cannon](/uploads/1/2/3/7/123719411/717533849.jpg)
The Oculus Rift is locked down by default, and will only run games and apps from Oculus’s own store. You’ll see an “Unknown Source” message on the Rift if you try to run something else. But change one setting, and you can use Valve’s SteamVR or any other Rift-enabled app or game.
Oculus says that apps from “unknown sources” haven’t been “reviewed by Oculus for security, comfort, content, or health and safety”, which is why they’re blocked. But you can quickly disable this restriction. It’s the same approach used by Android, and the option even goes by the same name.
How to Enable Apps and Games from Unknown Sources
You can change this setting in the Oculus application on your computer. First, open the Oculus application.
Click the gear menu icon at the top right corner of the window, and click “Settings”.
Click the “General” tab at the left side of the settings window.
Click the switch to the right of “Unknown Sources” to enable applications that haven’t been reviewed by Oculus.
RELATED:How to Set Up the Oculus Rift and Start Playing Games
You’ll see a warning message. Oculus warns that such applications can be a problem “for security, comfort, content, or health and safety”. That’s because this setting allows any application from any developer to access your Rift, assuming that application is running on your PC. Exercise normal caution when running VR applications, just as you would when running normal Windows desktop applications. For example, use an antivirus application and don’t download and run .exe files from sources you don’t trust.
Click the “Allow” button to continue.
A notification will appear at the bottom of the window, indicating apps from unknown sources will now function on your Rift.
You can now launch virtual reality applications and games from outside the store. For example, to launch SteamVR and set it up, open the Steam application on your computer and click the “VR” icon that appears at the top-right corner of your screen. This icon will appear when you have your Rift connected, just as it will appear if you have an HTC Vive connected. Steam will offer to automatically download and install the SteamVR software the first time you click this icon.
To launch another third-party application or game that supports the Rift, just launch that game and it should automatically detect the Rift and use it. Follow the application or game’s instructions for information on getting it to work with the Rift.
Unfortunately, there’s no way to add external applications to the Oculus Home interface that appears when you put on the Rift headset, so you can’t easily launch third-party applications from within virtual reality. Only applications and games you get from Oculus’s own store will appear in this interface. You’ll have to launch third-party applications from the Windows desktop.
Image Credit: Sergey Galyonkin
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The Rift Cannon, sometimes referred to as the Stained Glass Cannon, is a formidable weapon only utilised by the Dark AngelsSpace MarineChapter and the Successor Chapters of the Unforgiven. This weapon was developed at the zenith of Mankind's technological achievements and his hubris during the Dark Age of Technology long before the Emperor first reigned upon Terra. When fired, it emits a beam of Warp energy that emerges with a cascade of scintillating colours that explode into a blossom of oblivion as a small rift into the Immaterium is opened at the beam's point of contact. The scintillating beam of the Rift Cannon cracks a hole in reality itself, creating a deadly implosion. Those who survive the blast suffer the stunning effect of even so brief an exposure to such an unusual phenomenon. This weapon is utilised as a part of the formidable arsenal of the deadly and much feared aircraft known as the Ravenwing Dark Talon.
Sources
- Codex: Dark Angels (6th Edition), pp. 51, 61, 102
As its name suggests, this app allows photographers to immerse themselves in an alternate reality where they can test and experience authentic Canon cameras and lenses without the need to rent or demo a physical model. Instead, Canon has built an immersive photography simulator that takes into account the attributes and specifications of various Canon cameras and lenses to see how the will work in the field.
As is to be expected, there are plenty of limitations put in place by using a simulator over the real thing, but for a basic idea of how certain lenses will look on various cameras and how much of a difference larger apertures will look on more expensive lenses, the simulation should get the job done.
Currently, the application supports three separate Canon cameras and three different lenses, each with its own features and capabilities within the app. Camera setups can be tested in a number of scenes, which are limited in movement, but still offer a little space to look around and compose shots.
Once the images are captured, you can view them in full resolution on your computer.
How To Use Rift Cannon Game
It’s a clever move from Canon and a wonderful product from the Canon Innovation Lab. By exploiting the growing virtual reality market, Canon not only provides a fun learning experience for new photographers, but also capitalizes on a great marketing opportunity to teach consumers about the capabilities of its cameras and lenses.
If you happen to have an Oculus Rift on hand (or happen to know someone who does), you can head on over and download Camera Simulator for free in the Oculus Rift app store.
Editors' Recommendations
Posted by| UFPlanets.com |28 days ago
Hello everyone,
I wanted to talk a bit about the rift between the performance of Beams and Cannons that is getting bigger and bigger.
As some who have longer played the game will remember, when the game was lunched it quickly got the nickname Cannons Online. Later on we had the Beam and Plasma Console Meta and now we are back to Cannons.
If we compare the average setup of today, an Epic Beam Array and an Epic Dual Cannon (both Phasers and the same Mods [CrtD/Dm] [Dmg]x4) we can see a difference of 951 or generously rounded 1K DPS.
(Note: I used Beam Arrays to show the difference because we still don't have enough variants of Omni-Dicretional Beams of every Energy type to be able to equip a 4x4 ship and have an efficient Dual Beam Bank Setup.)
In the past we argued that the difference was due to the ease of using Beams and to be fair a Beam Boat is easier to fly, but how to learn to use cannons is also no mystery.
What has changed however are the Traits that support Beams vs. Cannons and the Cannon Traits have become severely better not to mention that the Boff ability of Beam Fire at Will with it's duration of 10 seconds and 20 seconds global cooldown is worse than the one for Rapid Fire or Scatter Volley with the same duration of 10 seconds but only a global cooldown of 15 seconds.
If we now look at the Traits we have for Cannons 'Go for the Kill', 'Preferential Targeting', 'Withering Barrage', and for Beams 'Redirecting Arrays' and 'Entwined Tactical Matrices'.
So for once we have a fantastic combo for Rapid Fire, with Go for the Kill and Preferential Targeting and the same is true for Scatter Volley with Withering Barrage both extends the duration of Rapid Fire (indefinitely by causing critical hits) and Scatter Volley (for four seconds).
(Note: I know that Go for the Kill is super expensive and most players will never get it, but Withering Barrage is not and since it is an AOE attack it is most of the time the preferred Trait for cannons and you can buy the ships that have it in the C-Store.)
On the other side for Beams we have Redirecting Arrays which extends the duration of Beam Fire at Will by a Max of 15 seconds if you take constant damage, the problem however is that targets are dying so quickly that you basically never can take advantage of the duration increase.
Entwined Tactical Matrices is an interesting Trait but I would only use it if I had none of the other Traits for Beams and Cannons but it really shines for Torp Builds allowing you to rain Torp Spreads on your target.
So why is it important to buff Beams, so for once there are a lot of ships that can only use Beams, and other ships that could potentially use cannons are so sluggish they simply can't move/turn fast enough to keep up and second it's not that great of an experience when you enter a STF and everything is dead in seconds.
Best armor in morrowind. I have been on both sides nuke everything with my cannons before the rest of the team had a chance to do anything and I have seen the other side being the 5th wheel on the car with my Beams.
At this point what can be done:
Increase the base damage of Beams
Reduce the global cooldown of FAW to 15 seconds
![How To Use Rift Cannon How To Use Rift Cannon](/uploads/1/2/3/7/123719411/506104586.jpg)
Alter Redirecting Arrays so the duration increase is reduced by maybe 50% but is not depending on taking constant damage.
How To Use Rift Cannons
Edit: Remove the current limitations on Omni-Dicretional Beams so we can equip a full set of them.
How To Use Rift Cannon In Minecraft
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